This is a list of known commands in Zork.
Move commands
Item commands
Command | Shortcut | Action |
---|---|---|
north | n | Move north |
south | s | Move south |
east | e | Move east |
west | w | Move west |
northeast | ne | Move northeast |
northwest | nw | Move northwest |
southeast | se | Move southeast |
southwest | sw | Move southwest |
up | u | Move up |
down | d | Move down |
look | l | Looks around at current location |
save | Save state to a file | |
restore | Restores a saved state | |
restart | Restarts the game | |
verbose | Gives full description after each command | |
score | Displays score and ranking | |
diagnostic | Give description of health | |
brief | Give a description upon first entering an area | |
superbrief | Never describe an area | |
quit | q | Quit game |
climb | climbs(up) | |
g | last common | |
go(direction) | go towards direction(west/east/north/south/in/out/into) | |
enter | in to the place(window,...) | |
out | go out of the place(kitchen,...) | |
hi/hello | say hello... | |
Jump | Random Comment e.g. : Are you proud of yourself? | |
f%&$/s@^#/damn | Random Comment e.g. : Such language in a high-class establishment like this! | |
(None) | I beg your pardon? |
Command (Argument) | Shortcut | Action |
---|---|---|
get/take (item) | Removes item from current room; places it in your inventory | |
get/take all | takes all takeable objects in room | |
throw (item) at (location) | Throws the item at something | |
open (container) | Opens the container, whether it is in the room or your inventory | |
open (exit) | Opens the exit for travel | |
read (item) | Reads what is written on readable item | |
drop (item) | Removes item from inventory; places it in current room | |
put (item) in (container) | Removes item from inventory; places it in container | |
turn (control) with (item) | Attempts to operate the control with the item | |
turn on (item) | Turns on the item | |
turn off (item) | Turns the item off | |
move (object) | Moves a large object that cannot be picked up | |
attack (creature) with (item) | Attacks creature with the item | |
examine (object) | Examines, or looks, at an object or item or location | |
inventory | i | Shows contents of Inventory |
eat | Eats item (specifically food) | |
shout | Aaaarrrrgggghhhh! | |
close [Door] | Closes door | |
tie (item) to (object) | ties item to object | |
pick (item) | take/get item | |
kill self with (weapon) | Humorously commits suicide | |
break (item) with (item) | Breaks item | |
kill (creature) with (item) | Attacks creature with the item | |
pray | when you are in temples... | |
drink | drink an item | |
smell | smell an item | |
cut (object/item) with (weapon) | Comment: Strange concept, cutting the (object/item)
If (object/item)=self then you commit suicide | |
bar | bar bar... | |
listen (target) | Listens to a creature or item. |
Wand Comands (only if the wand is in your possesion)
fall makes the target fall when they move
float makes an object float
freeze makes target unable to move
fence makes target unable to leave the room
fierce makes the target angry
ferment makes target drunk
fear makes target afraid and run from the room
feeble makes target weak and unable to carry much or fight
fumble reduces target's carrying capacity and ocasionaly makes them drop items
filch steals from the target
fantasize makes target hallucinate
fireproof makes the target fireproof
fry destroys target
fudge "a strong odor of chocolate permeates the room"
fluoresce makes an object glow with light
free frees the target; the genie uses this if you give him the chance
frobizz
frobozzle
frobnoid
Thanks for playing this game!